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How to make a material(?) that highlights its edges at mesh intersections? Examples attached. | Environment concept art, Visual effects, Concept art
Part 4 - UE4 Highlighting the best interactable - YouTube
Highlight Object On Hover In Unreal - YouTube
UE4 - Highlight in area using single Dynamic Material Instance - YouTube
How to outline highlight of an object in 4.20 - Rendering - Epic Developer Community Forums
Highlighted Outline Material
How Do I Change Highlight Colors Using Material Instances - Rendering - Epic Developer Community Forums
Moving the highlights in this water material - World Creation - Epic Developer Community Forums
Holographic Weaponsight Material using BumpOffset - Tom Looman
Larger specular highlight for eye material - Rendering - Epic Developer Community Forums
UE4 - Using Post Processing for Object Outlines - YouTube
UE4. Adding specular highlights to "fake" light calculated inside material - Real Time VFX
How To Highlight An Object With An Outline In Unreal Engine 5 (Tutorial) - YouTube
UE4 - Highlighting the cross section of intersecting geometry - Real Time VFX
Apply Highlight Material to a specific mesh of a multiple mesh Blueprint - Blueprint - Epic Developer Community Forums
Highlight Glow Material - Rendering - Epic Developer Community Forums
Selection Outlines Without Post-Process Material - [UE4 Tutorial] - YouTube
Tutorial – Creating outline effect around objects | Unreal Engine 4 blog
Objects Outlines without Post-Processing [Unreal] – Dario Mazzanti
Local Outlines in Unreal Engine 4 (No Post-processing)
Unreal Engine Mechanics | Creating a Highlight Material - YouTube
How To Select (Highlight) Other Actors/Objects By Looking At Them In Unreal Engine 5 - YouTube
UE4 - Outline Material to Highlight Objects when Looked at Them - YouTube
UE4 Materials, Anyways to customize specular/Highlight color? - Real Time VFX
Multi-color Outline Post Process - Tom Looman
UE4 - Highlighting the cross section of intersecting geometry - Real Time VFX
UE4. Adding specular highlights to "fake" light calculated inside material - Real Time VFX
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